Bounty hunting

On bounty hunts the player can defeat mighty space pirate ships and possibly get a lot of TY if he is successfull.

Accepting a bounty
The player can accept bountys at terminals in any station in the game. But he needs to be close enough to the targets danger level.

The target person is always on a capital ship which has to be destroyed, accompanied by a few fighters. Scrolling down to the bottom of the bounty window, one can see a blueprint of the target's ship with a detailed description of its installed modules. Note that this blueprint is not always the layout of the actual ship.

Targets

 * Watrez
 * Zoona Jakal
 * Big Sister
 * Tan-02
 * Little Sister
 * Janky Janko
 * Godon

Finding the target
To find a bounty target the player has to talk to a bartender (who is marked as "informant" on the station map). Bars can be found on any pirate or Xziax station.

The bartender will tell the player the system where the target can be found but this information will not be written down anywere. If you dont want to fight the target immediately, you have to write it down yourself.

Eliminating the target
Once the player knows where to find the target, he can travel there and scan the system. Bounty targets are displayed as a skull on the system map, the target's name is also displayed.

In the fight it is essential to destroy all repair modules at first, because those are repairing all other modules pretty fast. After that its the best to go straight after the engines to prevent the target from escaping. To do this as early as possible is essential since not doing so might let the target escape. If that happens the player has to pay another bartender for information about the targets location which might resolve in a loss of TY even after finishing the hunt. Next destroying the radio prevents the bounty to call for additional help, otherwise more enemy fighters will warp in.

If those critical modules are eliminated the most effective way to continue is to first destroy the shield modules and then fire extinguishers before going for the turrets. How ever neither of these are necessary.

If the target is almost destroyed, it will launch a lot of escape pods, which can be captured with a slave web to catch slaves.

After destroying the target the player will be rewarded immediately with the promised amount of TY as well as reputation.